Content Considerations

Here at Brave Hill, we strongly support a parent's right to understand what is in a story before handing it over to their kids.

Here's what we promise never to include in our story:
Profanity, taking the Lord's name in vain, evil without consequences (sometimes they take a long time to be "found out" but they are never praised). 

 

Here's what you may find in our story:
Romantic content:
Limited to none - That isn't the focus of this story at all. The siblings goal is to try to get home not get a bunch of boyfriends/girlfriends. There may be a passing reference near the end of ambiguous romantic prospects but that's not a plot line we're developing with this one.

The parents and grandparents have a warm and loving, healthfully flirtatious relationship with their spouse but we won't write anything on a page that we wouldn't actually do in front of our own kids. We believe healthy marriages need to be normalized.

Religious content:

Christian but not well defined - This is set on a fantasy planet. We are devoted Christians and did not dare try to write the theology of the fictitious planet in our worldbuilding. The series should be viewed as generally positive towards Christian/Biblical values even though there are no direct references to Jesus specifically. If the series was set on Earth we would talk about how Christ and the Gospel is the only hope for real change, but without a robust theology of interplanetary travel, we dared not write too many specifics and get tangled in the theological weeds. Christian concepts are mostly alluded to instead of explicitly taught. 

Sibling conflict:
This is the biggest sticking point for most Christian parents. The kids fight with each other and over the course of the 12 book series will learn how to work together. Book two gets pretty rough because it is within the first week of them being separated from their parents.  For some parents, it's too much, and we're okay with that. Our goal is not to keep the siblings this way, but some may not be ready for the journey.

"Video game/Role playing game" content:
We frequently hear from our readers "it's like they're in a video game" even though it's really more of an RPG style class/experience point system.  Characters have magical "Lifebooks" that allow them to see their own statistics and they have "skills" that they can enable to help situations play out to their favor. It's all just a quality of the world we've built so it's not really a video game but we're okay with the explanation.

Magic content:
Things happen in the story that don't happen in real life. We use "magic" as a storytelling mechanism to explain why those things can happen. It really functions as a feature of the world and advanced technology instead of something that characters explicitly learn (no studying spells, etc).

Scary content and danger:

Compared to some other titles on the market (Wingfeather, Green Ember) this story is pretty mild as there are no world crushing bad guys enslaving/eating children in the world. This is not an epic tale with worldwide stakes. There is animal danger and run of the mill bandits/bad guys to deal with. The kids cause themselves trouble and get into dangerous situations.

Death

Nobody has died yet. That's not saying that we definitely won't kill of a side character but that's not the vibe we're feeling right now. The cat lives.


*This content guide was put together on a whim. Please forgive any grammar errors. Our editor did NOT read this over. Definitely not written by AI.